Substance Designer includes dedicated and empowering features and tools such as an amazing batching system, letting you batch process numerous meshes and textures at the same time, a live link with Adobe Photoshop letting artists use the tool they want for the job, powerful preset filters and more to speed up texture creation time, all this in a unique non linear environment.
Try it out now for free if you’re not already ready to jump in and join the quickly growing community of Substance Designer users!
A refined texturing workflow
Version 3.5 introduces new features to improve your texturing workflow:
Import and live link with PSD files
Tessellation and multi-material support in the 3D View
Way better performances
A new high poly – low poly mesh normal map baker
Home Page: _http://www.allegorithmic.com/products/substance-designer