3 UHQ - Layered PSD Sources | 24bit Up to 4100 Pixels | 220 MB (391 MB uncompressed)
If you like character modeling for games, don't miss this tutorial. You will learn all the steps needed to make an organic game character from start to finish. We will begin our project in the modeling section by setting up image planes of the front and side views. You'll learn how to use these to create the basic shapes and proportions using both nurbs and polygons. We will then manipulate the character to create a clean and efficient model that has under 3500 polygons.
This is a great beginner tutorial for someone who's new to Maya or has never modeled an organic character before as we create a low polygon model which is a lot faster and easier to do than creating a highly detailed organic character, so following this project you'll get a nice soft start in organic modeling. Low poly modeling is also important in real time applications such as games where you have to restrict your models to stay under certain polygon limits.
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