The software - the '3F' stands for 'fast, fun and friendly' - is intended to give concept artists and designers a more intuitive route into 3D modelling than conventional DCC software.
From the developer of Nvil : Rocket 3F shares a code base with Nvil - formerly known as VoidWorld - Kun Shi's existing modeling software, which also remains in active development.
Offering a highly customisable toolset and user interface, Nvil has been described by users as an extremely quick modeler, although time-consuming to set up.
Rocket 3F looks to preserve some of the unique features of Nvil, but with a workflow geared more towards artists who are new to 3D modeling.
Solid basis poly and sub-D modelling tools, plus a few interesting features
The software includes a standard basic range of tools for creating and editing polygonal and sub-D geometry, including a scene hierarchy and simple array, Boolean and instancing functionality.
More unusual features include the workflow, which is geared towards mouse or stylus-only input, and what Sarmadac describes as "absolutely unique" crease tools. There is also the option to display models in silhouette-only mode, which looks useful for concept design.
Rocket 3F also comes with bridging plugins to intuitive NURBS modeler MoI, voxel sculpting and retopology tool 3D-Coat, and Luxion's KeyShot renderer.
Feedback from early testers - this thread on The Foundry's forum dates back to the beta release - has been broadly positive, with criticism centering mainly around the visual style of the UI, which was described by one poster as having an "ice-cream shop look".
No less than Windows 7, 64 or 32bit.
Rocket 3F can run on any Hardware, the faster Hardware you have the faster Rocket 3F will be!
- Must be installed SlimDX.
- Must be installed .NET Framewark 4.6
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