Unity Basics: A Monetised Android/iOS Game in 4 Hours

Unity Basics: A Monetised Android/iOS Game in 4 Hours
English | 3hr 56m | Video: 720p

In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.


In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. No programming experience is required, All you need is a computer with an Internet Connection. We will cover;

Installing and Using Unity

Mobile Setup

Variables & Functions

Materials, 3D Models

Player Movement

Mobile Input

Camera Movement

Adjusting Player Models

Project Management

Prefabricated Objects

Grouping Prefabs

Score System

Procedural Level Generation

Object Spawning

Randomised Game Design

Curved World Shader Implementation

Object Memory Management

Menu Systems, Menu Layouts, Menu Animations

Pause Menu

Saving & Loading Data

Unity Ads

Monetisation Design Principles.

More info - https://www.skillshare.com/classes/Unity-Basics-A-Monetised-AndroidiOS-Game-in-4-Hours./1482234656

Unity Basics: A Monetised Android/iOS Game in 4 Hours

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