BODYVIVE ? is a program with a low level of physical effects on the human body, which allows you to choose the degree of stress. During the class used VIVE ?-balls and VIVE ?-expanders. Step by step, with the help of a qualified instructor and inspiring music you will pass the entire course and finish with a sense of vitality and strength of the charge. BODYVIVE ? is especially suited for active people aged 40, 50 and 60 years old who look after their health and visit fitness clubs as well as for beginners, passing the recovery phase after an injury or a break in training and just - for those who want to be fresh and healthy.
Whether you are a beginning guitarist or an advanced player just getting into the blues, this book and DVD will get you playing authentic blues rhythm guitar right away. Learn over 50 blues rhythm patterns, including the medium shuffle, uptown blues, slow blues, blues-rock, mambo, and more - all noted in standard music notation and TAB. On the DVD, every lesson and music example is clearly demonstrated by your host Steve Trovato to help you master the art of blues rhythm playing.
Realize your dream of becoming a great blues lead guitarist with Steve Trovato's Beginning Blues Lead Guitar. Whether you are a beginning guitarist or an advanced player just getting into the blues, this book and DVD kit will get you playing authentic blues lead guitar right away. Start with a brief explanation of soloing techniques --- such as slides, hammer-ons, pull-offs, bending, vibrato, rakes, and more --- then dive right in by playing 18 great blues solos in the styles of legends like Eric Clapton, Albert Collins, Jimi Hendrix, Stevie Ray Vaughan, Albert King, and BB King. On the DVD, each solo is dissected and clearly explained by your host, Steve Trovato, and MP3 accompaniment tracks are also included.
This is the first DVD from 2 DVD tutorial series for dynamic expressions in Maya.Particle Expressions are a way of using MEL (Maya-Embedded Language) to form and control relationships between particle and object attributes over time. Visual effects animators rely on expressions to create a variety of complex motion and behavior that is impossible to create using other dynamics techniques.This lecture will show you how to tap into the power of expressions and how to generate them. In addition, it will introduce you to different methods for creating and utilizing custom particle attributes for maximum effect.
In this tip video for 3ds max, we’ll take a look at Particle flow used to simulate a basic plasma energy ball. We’ll use PFlow nodes to add some particles moving over the inner sphere, that will create other particles trying to reach the external sphere. During its travel the particle will spawn to create an arc shape, and will collides with the internal faces of the ball. During collision we’ll add some particles simulating energy moving over the sphere, and to obtain a better noise movement of the arcs we’ll use a Wind space warp with no speed, and with just turbulence. This setup will be useful for a future tutorial to render it using Krakatoa.
In this DVD James Tan continues his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts by explaining how Team Infos work in UDK and how he added them to Assault. James then goes over Upgrading the Weapon System, Updates to Pawns, Creating a Task System, Upgrading AssaultHUD, Modifying an Existing Map, and Lightmass.